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2024-03-28
12:46 PM
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Main » 2007 » September » 1 » News from Nate
News from Nate
10:49 PM
Heres a little server update for you guys:

Rates Health="4"
       Power1="2"
       Power2="1"
       Power3="1"
       QuestReputation="1"
       KillReputation="1"
       Honor="1"
       PvPTimer="300000"
       Compression="1"
       XP="50"
       QuestXP="55"
       RestXP="1"
       DropGrey="100"
       DropWhite="100"
       DropGreen="70"
       DropBlue="50"
       DropPurple="40"
       DropOrange="30"
       DropArtifact="20"
       SkillChance="2"
       SkillRate="2"

What they mean:

Drop(Color): These values will be multiplied by the drop percentages of the items for creatures to determine which items to drop.   To allow you better control of drops, separate multipliers have been created for items  of each quality group.
SkillChance:The chance that you have to level up a skill in melee or a profession is multiplied by this value.
SkillRate:The amount of "levels" your skill goes up each time you gain a level is multiplied  by this value.

*Pet's are now fixed, so they should be there when you log off and stuff.

*Zoneguards have been added... i didnt do it (have no idea WTF they are..) ask leo for details

Trainer Skill bugs should be fixed, all that riding skill loss BS :D


Views: 402 | Added by: wowblaze | Rating: 5.0/1 |
Total comments: 1
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